![]() By default - when you create a new project - this will be populated with numerous folder groups labelled with the different kinds of assets that can be added, but these can be renamed or even removed and you don't have to store assets of the same kind in each group. This section of the asset browser lists all the different assets that you are using in your game. You can find more information on each of the options listed from the section on the Game Options. These control various different aspects of the project related to setting up and compiling for the different target platforms (what Game Options are available will depend on what licence type you have). Game Options: Here you can quickly access the various different Game Options for your project.For more information on tags, see further down in this page. Any applied tags are shown at the bottom of the asset browser in the Information section. These will then be listed here and you can use them to filter the assets shown in the asset list and you can double-click any tag (or use the right mouse button option Filter By Tag) to apply that tag to the asset list filter. Tags: All assets in the Asset Browser can be assigned user-defined Tags.You can also Delete and Rename saved filters from the RMB menu. To use the filter, simply double click on it or use the right mouse button menu option Apply Filter. The filter will be saved to this list and you can rename it if required. To do that, set up the filter as explained further up this page, and then click the right mouse button on this option and select Save Filter. ![]()
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